
The women and men of your expedition build the first two
settlements. Fortunately, the land is rich in natural resources. You
build roads and new settlements that eventually become cities. Will you
succeed in gaining supremacy on Catan? Barter trade dominates the scene.
Some resources you have in abundance, other resources are scarce. Ore
for wool, brick for lumber - you trade according to what is needed for
your current building projects. Proceed strategically! If you found your
settlements in the right places and skillfully trade your resources,
then the odds will be in your favor. But your opponents are smart too.
To begin the game, we build the game board using hexagonal terrain
tiles. Catan is born - a beautiful island with mountains, pastures,
hills, fields, and forests, surrounded by the sea.
Each of us places two small houses on spaces where three terrain hexes meet. They are our starting settlements.
And so it begins. I roll two dice. An “11”! Each terrain hex is marked
with a die roll number. Each player who owns a settlement adjacent to a
terrain hex marked with the number rolled receives a resource produced
by this hex. Hills produce brick, forests produce lumber, mountains
produce ore, fields produce grain, and pastures produce wool.
We use these resources to expand across Catan: we build roads and new
settlements, or we upgrade our existing settlements to cities. For
example, a road costs 1 brick and 1 lumber. If we do not have the
necessary resources, we can acquire them by trading with our opponents.
Each settlement is worth 1 victory point and each city is worth 2
victory points. If you expand cleverly, you may be the first player to
reach 10 victory points and thus win the game!
players : 3 - 4
duration : 80 - 120 min
Age : 10+